﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;

namespace Imaginecup.recycling.Object
{
    public interface IStageBaseBehavior
    {
        void Draw(SpriteBatch spriteBatch, GameTime gametime);
        void Update(GameTime gametime);
    }
}
